The Basics
- Controls: Mouse
- Rotate: Left click and drag the screen.
- Pan: Right click and drag the screen.
- Zoom: Scroll wheel up and down.
- Controls: Touchscreen
- Rotate: Single finger touch and drag the screen.
- Pan: Two finger touch and drag the screen.
- Zoom: Pinch screen (like you might to expand an image).
- Play/Pause/Skip
- Play/Pause: Press the middle button in the top left.
- Skip Forward/Backward: Press the left/right buttons in the top left. Press and hold to fast-forward/rewind.
- Color Options
- White: The feature will simply be colored white.
- Distance: A gradient from white to black, based on the features distance from the camera.
- Pixel: The gray scale color of the feature from the first image it was seen. (Not always available.)
- Classification: A color scheme based on the type of feature.
- For lines:
- Green: Manhattan Lines ~ X-Axis
- Red: Manhattan Lines ~ Y-Axis
- Blue: Gravity Aligned Lines
- Selecting Subsets of Features (if available)
- Feature sets can be selected from the right-side menu, under 'Select Feature Sets'.
- Selecting multiple sets will display the intersection of all selected sets.
- Current Feats. are features visible from that camera pose.
Tips for Using the Visualization
- Navigating the camera
- In first person POV:
- Pan and zoom are disabled.
- Upon rotation, the camera jumps from straight ahead to straight up. From there, simply rotate back towards the image plane.
- In first person POV:
- Slower Internet Speeds
- Occasionally, playback speed surpasses Internet speed. Pausing the visualization for a moment should load the current image and the next few images.
- Alternatively, try loading the visualization without images, as loading the images takes a considerable amount of extra time.
Extra Information
- Using the visualization offline (requires obtaining a copy of the website)
- Find your browser here and follow the instructions in order to get images to show up.
- Open index.html as you normally would with your browser.
- No WebGL Support
- If you get an error message saying you do not have support for WebGL, you can likely enable it. Either Google search '<your browser name> enable WebGL' or, try using Chrome, which should have it enabled by default.